AI Insights · Timothy · April 2022
Top 5 Third Person Games on Android in Mexico Q1 2022
In Q1 2022, the top 5 third-person games on Android in Mexico showed varied performance trends in terms of downloads, revenue, and active users.
In Q1 2022, the top 5 third-person games on Android in Mexico demonstrated diverse performance trends across downloads, revenue, and active users. Sensor Tower's data reveals insights into the performance metrics of these popular games.
Free Fire: 7th Anniversary saw fluctuations in weekly downloads, starting at 263K at the end of December and experiencing a peak of 310K in mid-January, followed by a dip to 137K in early March, and ending the quarter at 187K. Revenue for the game exhibited a steady upward trend, beginning at approximately $209K and peaking at around $211K by the end of March. Active users showed a general decline from 18.2M to 13.7M over the quarter, with a slight rebound to 14.4M in late March.
Free Fire MAX had a consistent pattern in weekly downloads, with a peak of 151K in mid-January and a low of 80K in early March, closing the quarter at 91K. Revenue trends were varied, starting at $100K, dipping to $56K in mid-January, and recovering to $94K by the end of March. Active users for Free Fire MAX started at 520K, decreased to 370K by early March, and ended the quarter at 372K.
Genshin Impact: Natlan Launch experienced a downward trend in weekly downloads, beginning at 33K and dropping to 14K by the end of March. Revenue showed a similar pattern, starting at $32K, dipping to $18K in late February, and slightly recovering to $32K by the end of the quarter. Active users decreased from 217K to 175K over the same period.
PUBG MOBILE had a notable peak in weekly downloads at 96K in mid-January, with a gradual decline to 40K by the end of March. Revenue saw fluctuations, starting at $26K, peaking at $32K in mid-January, and ending the quarter at $27K. Active users for the game remained relatively stable around the 500K mark, ending at 481K in late March.
War Robots Multiplayer Battles maintained a steady pattern in weekly downloads, peaking at 31K in late February and ending the quarter at 27K. Revenue trends were stable, hovering around $14K to $17K throughout the quarter. Active users showed an increase from 101K at the end of December to 116K by the end of March.
For more detailed insights and trends, visit Sensor Tower's platform.